![]() ![]() Maybe ranged people might derive to this, but even then light armor sound more useful. Note on no armor: ok, you are faster, but I got hit insanely even on Normal. They also give you 10% bonus exp (by a perk, if you use it). Note on shield/no shield: Shield provide a passive ability while equipped. watch out for the requirements when you try to unlock/use perks. This also makes you worry less about gold on the Warlord perk-tree (I think. you can only have 1 of Grade X perks, so use the best you have. They are given by Essences, which you gain by slaying Dreamworld stuff. I have no idea what Attunements-points are. Report back to your master, and go to the next area.Īround this time you get a levelup, what is good, will let you ![]() Defeat them if you can before you leave the area. There is 1 more where the locked chest was, 1 in the outskirts, and 2 in the inner chambers yousurely noticed, but avoided until now. Now, when you have HP, time to hunt ghosts. (Maybe he heals you? I'll tell what to do with your HP in a moment.) Choose Defensive Aura 1 as you still lack any armor, Serendipity to find items (you'll sell everything), Dreamform (because half the monsters are in Dreamworld - double damage -, it is bloody annoying to not be in Dreamworld infinite, and the progress demands it either way, you'll get permanently stuck if you don't get this I think). The Overseer will give you 5 perks, 4 active slot, and you can fill up your active slots too like you had slept. ![]() Switch to real world, pick up the amulet, go down to the Overseer. Switch back to normal, go up, switch to Dreamworld, and dispose the two spectre here, then the protection of the chest. In the circle of the stone of the inner chamber switch to Dream World, and talk with the Overseer. Re-enter, staying in the normal world, go down. Ask for Air element (though it barely matters). Now start shooting the enemy on the screen - he is very slow, so back away as needed. If you keep pressing the mouse-button, the item will be dropped on the floor.Įnter, and RUN TO THE UPPER RIGHT CHEST. Pull theitem to a quick-slot, and click again. Also put the healing item to a comfortable hotkey: pick it up with a click, then release the button. Immediately change to bow, because you won't be able to sleep until you leave the Monastery. The game does not allow ALT+Tab, what is bad news because all the items and perks. You only need 1 healing item of the best kind. Oh, healing items only work from the backpack, NOT from acontainer, so they take 1 place too in the backpack. I find it most effective to leave 6 empty placein my inventory, filling the rest with containers. To use a container (nags, and whatnot) rightclick on them while they are in your inventory. You can not fix your cursor to the enemy. I'm not sure what's the factor for items disappearing, but they occasionaly do.Īttack is rightclick. M is the minimap, left ALT highligts items on the ground. You can safely neglect Magic and Ranged for the rest of the game (those two provide ranged attack, but you'll only need that in one area, at the start, and will need strong attack against rushing mobs, and the game lacks AoE). You get them, but you don't start them active, and a bit further you'll get 6? It feels to be a bug.īy my experience the build will be a heavy armor wearing, air element, fast weapon user. I also feel the choice of the two perks (attunement) are prettymuch irrelevant. I'd set a colour you could actualy see, so you don't get lost. Change in this field was neede becauseofthe hugh infodump what you get when reaching the capital. ![]() The STORY/LORE posts will be marked as such. Unfortunately the game is very small, like playing Diablo 2 Act 1, only the Caves. I played until what the walkthrough (which is not perfect) calles Chapter 4, on Normal, and I think I got the gist of it. THIS TOPIC IS ABOUT KULT - HERETIC KINGDOMS - THE INQUISITION (that's one game's title, before anyone asks) ![]()
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